30-aug-2014 radeon open source oibaf-ppa kernel 3.16

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[email protected]:~$ glmark2
=======================================================
    glmark2 2012.08
=======================================================
    OpenGL Information
    GL_VENDOR:     X.Org
    GL_RENDERER:   Gallium 0.4 on AMD REDWOOD
    GL_VERSION:    3.0 Mesa 10.4.0-devel (git-941269f 2014-08-30 trusty-oibaf-ppa)
=======================================================
[build] use-vbo=false: FPS: 1452 FrameTime: 0.689 ms
[build] use-vbo=true: FPS: 1600 FrameTime: 0.625 ms
[texture] texture-filter=nearest: FPS: 1490 FrameTime: 0.671 ms
[texture] texture-filter=linear: FPS: 1513 FrameTime: 0.661 ms
[texture] texture-filter=mipmap: FPS: 1486 FrameTime: 0.673 ms
[shading] shading=gouraud: FPS: 1383 FrameTime: 0.723 ms
[shading] shading=blinn-phong-inf: FPS: 1411 FrameTime: 0.709 ms
[shading] shading=phong: FPS: 1407 FrameTime: 0.711 ms
[bump] bump-render=high-poly: FPS: 1183 FrameTime: 0.845 ms
[bump] bump-render=normals: FPS: 1528 FrameTime: 0.654 ms
[bump] bump-render=height: FPS: 1517 FrameTime: 0.659 ms
[effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 1350 FrameTime: 0.741 ms
[effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 918 FrameTime: 1.089 ms
[pulsar] light=false:quads=5:texture=false: FPS: 1331 FrameTime: 0.751 ms
[desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 836 FrameTime: 1.196 ms
[desktop] effect=shadow:windows=4: FPS: 1094 FrameTime: 0.914 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 466 FrameTime: 2.146 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 672 FrameTime: 1.488 ms
[buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 491 FrameTime: 2.037 ms
[ideas] speed=duration: FPS: 892 FrameTime: 1.121 ms
[jellyfish] <default>: FPS: 1227 FrameTime: 0.815 ms
[terrain] <default>: FPS: 224 FrameTime: 4.464 ms
[conditionals] fragment-steps=0:vertex-steps=0: FPS: 1472 FrameTime: 0.679 ms
[conditionals] fragment-steps=5:vertex-steps=0: FPS: 1476 FrameTime: 0.678 ms
[conditionals] fragment-steps=0:vertex-steps=5: FPS: 1499 FrameTime: 0.667 ms
[function] fragment-complexity=low:fragment-steps=5: FPS: 1489 FrameTime: 0.672 ms
[function] fragment-complexity=medium:fragment-steps=5: FPS: 1499 FrameTime: 0.667 ms
[loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 1302 FrameTime: 0.768 ms
[loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 1402 FrameTime: 0.713 ms
[loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 1028 FrameTime: 0.973 ms
=======================================================
                                  glmark2 Score: 1221 
=======================================================
[email protected]:~$ uname -r
3.16.0-031600-generic
[email protected]:~$ 



glmark2